//
// Created by alexa on 5/5/2024.
//

#ifndef ARTILLERYSYSTEM_ENTITYNOTFOUND_H
#define ARTILLERYSYSTEM_ENTITYNOTFOUND_H

#include <stdexcept>

class EntityNotFound : std::runtime_error {
public:
    explicit EntityNotFound(const std::string &message) : runtime_error(message) {}
};

#endif //ARTILLERYSYSTEM_ENTITYNOTFOUND_H
